AR and VR in Mobile Applications: Practical Solutions for Business

AR and VR mobile applications

Augmented Reality (AR) and Virtual Reality (VR) are no longer just futuristic technologies from science fiction movies. Today, they are becoming real business tools that can transform customer experience, increase sales, and optimize internal operations. In this article, we will discuss how businesses can practically use AR and VR technologies in their mobile applications.

73%
of users want AR experiences when shopping
40%
higher conversion with AR
94%
lower return rate
$300B
AR/VR market value in 2025

AR vs VR: Key Differences

Before diving into technical details, it's important to understand the fundamental differences between these two technologies, as they solve different business problems and require different resources.

Augmented Reality (AR)

AR enhances the real world with digital elements. Users see their environment through a phone camera or special glasses, with virtual objects, information, or animations overlaid on top.

  • Devices: Smartphone, tablet, AR glasses (Microsoft HoloLens, Apple Vision Pro)
  • Accessibility: Wide - works on most modern phones
  • Use cases: Product visualization, navigation, interactive marketing
  • User experience: Can be used anywhere, anytime

Virtual Reality (VR)

VR completely immerses the user in an artificial 3D environment. The real world is replaced by a virtual one, creating a highly engaging experience.

  • Devices: VR headsets (Meta Quest, HTC Vive, PlayStation VR)
  • Accessibility: Limited - requires special equipment
  • Use cases: Training, simulations, virtual tours, games
  • User experience: Requires a calm environment and time
Aspect AR (Augmented Reality) VR (Virtual Reality)
Reality Enhances the real world Replaces the real world
Devices Phone, tablet, AR glasses VR headset
User cost Low (already have a phone) High (300-1500 EUR for VR headset)
Reach ~90% of smartphones ~5% of users have VR
Usage duration A few seconds to minutes 15-60+ minutes
Mobility Full - use anywhere Limited - needs space
Development cost From 2,000 EUR From 10,000 EUR

WebXpert Recommendation

For most businesses, we recommend starting with AR solutions because they reach a much larger audience (all smartphone users) and require smaller investments. VR is suitable for specific cases: complex training, real estate, or entertainment.

Key AR/VR Technologies for Mobile Applications

ARKit (Apple)

Apple's AR platform for iPhone and iPad devices. Offers powerful features with excellent optimization within the Apple ecosystem.

  • Surface detection: Automatically recognizes floors, tables, walls
  • Face tracking: Tracking of 52 facial muscles in real-time
  • Object occlusion: Virtual objects can be behind real objects
  • LiDAR support: Precise depth measurement on Pro devices
  • Cloud anchoring: AR objects remain in the same location

iOS 11+ iPhone 6s+ Swift RealityKit

ARCore (Google)

Google's AR platform for Android devices. Supports hundreds of Android phone models.

  • Motion tracking: Precise phone position tracking in space
  • Environmental understanding: Detection of horizontal and vertical surfaces
  • Light estimation: Virtual objects reflect real lighting
  • Cloud anchoring: AR experiences across multiple devices
  • Depth API: 3D environment understanding without LiDAR

Android 7.0+ Kotlin/Java Sceneform

Unity + AR Foundation

Cross-platform solution that allows creating one AR application for both platforms. Ideal choice when you need to support both iOS and Android.

  • One codebase: One application works on ARKit and ARCore
  • 3D engine: Powerful graphics engine for complex graphics
  • Asset store: Thousands of ready-made 3D models
  • VR support: The same project can be adapted for VR
  • C# programming: Popular, easy-to-learn language

Cross-platform C# Unity Engine

Unreal Engine

The most powerful 3D engine for photorealistic graphics. Used in AAA games and highest quality VR projects.

  • Photorealism: Nanite and Lumen technologies for cinematic quality
  • MetaHumans: Hyperrealistic human models
  • Blueprints: Visual programming without code
  • VR optimization: Excellent performance on VR devices

High-end VR C++ Blueprints

AR/VR Applications by Industry

Retail

  • Virtual furniture try-on: IKEA Place-style feature - place furniture in your room before buying
  • Cosmetics try-on: Sephora Virtual Artist - try makeup in real-time
  • Clothing fitting: Virtual clothing overlay on your image
  • Product demonstrations: 3D product viewing from all angles

ROI: 40% higher conversions, 25% fewer returns

Real Estate

  • Virtual tours: View apartments from anywhere in the world
  • Interior visualization: See different furniture arrangements
  • Construction projections: AR visualization at construction sites
  • 3D floor plan viewing: Walk through an unbuilt building

ROI: 50% fewer physical viewings, faster sales

Education and Training

  • Interactive lessons: 3D anatomy, chemistry, physics models
  • Historical reconstructions: Virtual tours of historical sites
  • Professional training: Safe simulations for dangerous professions
  • Language learning: Engaging VR conversations with virtual characters

ROI: 75% better information retention

Manufacturing and Logistics

  • Technical staff training: AR instructions directly on equipment
  • Maintenance guides: Step-by-step repair instructions
  • Warehouse navigation: AR path to the required item
  • Quality control: AR measurement overlays on products

ROI: 30% faster training, 50% fewer errors

Healthcare Sector

Although this is a specific niche, AR/VR in healthcare is growing rapidly:

  • Surgery planning: 3D visualization of patient anatomy before surgery
  • Medical student training: Virtual surgeries without risk to patients
  • Rehabilitation: VR games for physical therapy
  • Psychotherapy: VR exposure therapy for treating phobias

Market Examples and Opportunities

There are excellent opportunities for AR/VR technology implementation in any market. Here are some areas where businesses could lead:

Furniture and Interior Sector

Furniture manufacturers can create a competitive advantage by offering AR visualization:

  • Visualization of sofas, beds, tables in customer's home
  • Color and material changes in real-time
  • Accurate dimensions with AR measurement feature
  • E-shop integration - direct ordering from AR

Real Estate Agencies

The real estate market is perfectly suited for VR tour implementation:

  • Attracting foreign buyers - diaspora can view apartments remotely
  • New construction projects - sell apartments in an unbuilt building
  • Time saving - filter serious buyers before physical visits

Tourism and Cultural Heritage

Historical heritage can be revived with AR technologies:

  • Castle reconstructions: AR reconstruction of how castles looked centuries ago
  • Old town tours: Historical characters telling stories
  • Historical sites: Interactive AR information about landmarks
  • Museums: Exhibit revival with AR animations

Success Story: Scandinavian Furniture Manufacturer

A Scandinavian furniture manufacturer, similar in size to a medium-sized furniture company, implemented an AR visualization feature in their application. Results after 6 months:

  • Conversions increased by 29%
  • Returns decreased by 35%
  • Average order size increased by 18%
  • Investment paid off in 4 months

AR/VR Solution Development Costs

Solution Type Cost Duration What's Included
Basic AR 2,000 - 5,000 EUR 2-4 weeks One AR scenario, 5-10 product models, one platform
Medium AR 5,000 - 15,000 EUR 1-3 months Multiple scenarios, 50+ models, iOS + Android, analytics
Advanced AR 15,000 - 30,000 EUR 3-5 months Complex scenarios, AI integration, real-time configurator
Basic VR 10,000 - 25,000 EUR 2-4 months One VR experience, basic interaction, one device type
Professional VR 25,000 - 75,000 EUR 4-8 months Complex simulations, multiplayer, multiple platforms
Enterprise VR 75,000+ EUR 6-12 months Full training platform, CMS, analytics, system integration

Additional Costs

  • 3D model creation: 50-500 EUR per product model (depending on complexity)
  • 3D scanning: 100-300 EUR for scanning a physical object to 3D
  • Monthly maintenance: 200-1,000 EUR/month (updates, servers, bug fixes)
  • Cloud infrastructure: 50-500 EUR/month (3D model storage and delivery)

Important to Know

3D model creation is often the most expensive part of an AR project. If you have a 1,000 product catalog, model creation alone can cost 50,000-500,000 EUR. We recommend starting with 10-20 most popular products and expanding gradually.

AR/VR Project Implementation Stages

1. Research and Planning (1-2 weeks)

  • Target audience analysis
  • Competitor AR/VR solution evaluation
  • Technology selection (ARKit, ARCore, Unity)
  • Functionality specification
  • ROI calculation

2. Design and UX (2-4 weeks)

  • AR/VR experience flow design
  • UI element design in AR environment
  • 3D model style guidelines
  • Prototype creation and testing

3. 3D Content Creation (2-8 weeks)

  • 3D model creation or scanning
  • Texture and material creation
  • Animation creation
  • Optimization for mobile devices

4. Development (4-12 weeks)

  • AR/VR functionality programming
  • Integration with existing application
  • Backend infrastructure creation
  • Analytics integration

5. Testing and Launch (2-4 weeks)

  • Testing on various devices
  • Performance optimization
  • Beta testing with real users
  • Store submission (App Store, Google Play)

Technical Requirements and Limitations

ARKit (iOS) Requirements

  • Minimum devices: iPhone 6s, iPad (5th gen), iPad Pro
  • iOS version: iOS 11.0 or newer
  • LiDAR features: iPhone 12 Pro+, iPad Pro 2020+
  • Reach: ~50% of smartphone users

ARCore (Android) Requirements

  • Android version: Android 7.0 (API level 24) or newer
  • Supported devices: Hundreds of models (Samsung, Xiaomi, OnePlus, etc.)
  • Reach: ~40% of smartphone users
  • Note: Not all Android phones support ARCore

Performance Optimization

  • 3D model size: Recommended up to 10MB per model
  • Polygon count: 50,000-100,000 triangles per object
  • Textures: 1024x1024 or 2048x2048 pixels
  • Frame rate: Target 60 FPS for smooth experience

Frequently Asked Questions (FAQ)

What is the difference between AR and VR technologies?
AR (Augmented Reality) enhances the real world with digital elements through a phone camera or special glasses, allowing you to see both reality and virtual objects. VR (Virtual Reality) completely immerses the user in an artificial 3D environment using special headsets (Oculus, HTC Vive), completely replacing the real world with a virtual one.
How much does AR application development cost?
AR application development costs range from 2,000 EUR for simple product visualization to 25,000 EUR+ for complex interactive solutions with 3D modeling and AI integration. A basic AR solution with one scenario costs 2,000-5,000 EUR, a medium complexity project costs 5,000-15,000 EUR.
Which devices support AR technologies?
ARKit supports iPhone 6s and newer as well as iPads with A9 or newer processors. ARCore supports most Android devices with Android 7.0 or newer versions. This covers approximately 90% of modern smartphones on the market.
Do AR solutions work offline?
Yes, most AR functions work offline because ARKit and ARCore perform all calculations on the local device. However, some functions such as cloud anchoring or 3D model downloading require an internet connection.
How long does AR application development take?
A simple AR feature in an existing application can be created in 2-4 weeks. A full AR application with multiple scenarios requires 2-4 months. Complex VR solutions with 3D modeling can take 4-8 months.
What are the main AR/VR use cases for business?
Main AR/VR use cases include: retail - virtual product try-on (furniture, cosmetics, clothing); real estate - virtual property tours; education - interactive training; manufacturing - technical staff training and maintenance instructions; healthcare - surgery planning and student training.

Conclusions and Recommendations

AR and VR technologies are no longer a vision of the future - they are today's tools that can provide real competitive advantage for businesses. Here are the main recommendations:

  1. Start with AR: Larger audience, smaller investment, faster payback
  2. Choose the right niche: Furniture, real estate, education - areas with clear ROI
  3. Invest in quality: A poor AR experience damages your brand
  4. Measure results: Track conversions, time spent, user retention
  5. Expand gradually: Start with 10-20 products, not the entire catalog

The market is perfectly suited for AR experiments - small enough to test, technologically advanced enough to embrace innovations. Businesses that implement AR solutions today will have a clear advantage over competitors tomorrow.

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